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SPEEDMUNCHER

SPEEDMUNCHER

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Devlog

  • SPEEDMUNCHER V1.2 DEVLOG
    February 10, 2026 by lxtework#2d, #unity, #no-ai, #singleplayer, #maze, #retro, #atari
    NEW FEATURES FOR V1.2- ATLEAST 3 NEW LEVELS WITH LOADING SCREEN / ANIMATIONS IMPROVED HIT DETECTION IMPROVED CLARITY BETWEEN SPRITES NEW PLAYER SPRITES + ANIMATIONS UPDATED END / DEATH SCREEN... Continue reading
  • SPEEDMUNCHER V1.1 RELEASE
    February 05, 2026 by lxtework
    1
    #2d, #unity, #space, #maze, #pacman, #arcade, #action, #retro, #short
    -Added new main menu + intro cutscene - Revamped level 1 to be simpler + play better (new tileset + pickups) -New HUD (boost bar, score & hp) -Fixed getting stuck on walls... Continue reading
  • NEW SPLASH SCREEN
    February 04, 2026 by lxtework
    1
    #2d, #unity, #pixel art, #atari, #indie, #ongoing, #new, #unity2d
    I am very excited to show you guys my new splash screen / project picture on itch. WOW it looks so good! Quite clearly the image is way higher quality than my game, but that is the sort of style i am... Continue reading
  • SPEEDMUNCHER V1.1 DEVLOG
    February 03, 2026 by lxtework
    2
    #2d, #unity, #atari, #indie, #space, #maze, #pacman
    V1.1 is CLOSE! I'm planning to add, atleast 1 new revamped level and a new revamped intro cutscene! I created a whole new tileset for the game too, which makes it easier to create different themed lev... Continue reading
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Updated 4 days ago